140
Scientific Publications
29
Journal Articles
59
Papers in Proceedings
27
Book Chapters
2
Books
21
Technical Reports
2023
Technical Report
Carbajal, M. L. and Baranauskas, M. C. C. GloveBot: Design and Building of a Socienactive Artifact. . Tech. Rep. IC-23-03, Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-03.pdf
Technical Report
Mendoza, Y. L. M., Duarte, E. F., & Baranauskas, M. C. C. InstInt: Design e Desenvolvimento de uma Instalação Socioenativa.. Tech. Rep. IC-23-07, Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-07.pdf
Technical Report
Pimenta, J. R. D. O. G., & Baranauskas, M. C. C. Resultados Preliminares do Mapeamento Sistemático sobre Avaliação de Acesso Equitativo em Ambientes de Computação Ubíqua. Rep. IC-23-04, Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-04.pdf
Technical Report
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. Avaliação do Instrumento UbiAccess - Resultados e Proposta de Melhorias. Rep. IC-23-05, Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-05.pdf
Technical Report
da Silva, J. V., & Baranauskas, M. C. C. Internet das coisas em hospitais: Uma revisão sistemática da literatura em ambientes ubíquos e pervasivos.. Tech. Rep. IC-23-06, Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-06.pdf
2022
Journal Article
Caceffo, R., Gonçalves, D. A., Bonacin, R., dos Reis, J. C., Valente, J. A., & Baranauskas, M. C. C. Children's social interactions within a socioenactive scenario. Computers & Education. 2022. https://doi.org/10.1016/j.compedu.2021.104324
Journal Article
Duarte, E. F., & Baranauskas, M. C. C. Experience-Based Constructionism as a Basis for HCI Education: A Case Study. International Journal of Human–Computer Interaction. 2022. https://doi.org/10.1080/10447318.2022.2121783
Journal Article
Gonçalves, F. M., & Baranauskas, M. C. C. Designing in Pandemic Context: Scientific Collaboration through the OpenDesign Platform. Interacting With Computers. 2022. https://doi.org/10.1093/iwc/iwac030
Journal Article
Mendoza, Y. L. M., Duarte, E. F., de Queiroz, M. J. N., & Baranauskas, M. C. C. Evaluation in scenarios of ubiquity of technology: a systematic literature review on interactive installations. Personal and Ubiquitous Computing. 2022. https://doi.org/10.1007/s00779-022-01696-8
Journal Article
Muriana, L. M., & Baranauskas, M. C. C. Design recommendations under the Self-determination theory: Analyzing some systems and their implication to self-esteem. Journal on Interactive System (JIS). 2022. https://sol.sbc.org.br/journals/index.php/jis/article/view/2540
Journal Article
Pimenta, J. R. D. O. G., Duarte, E. F., Baranauskas, M. C. C. & Medeiros, C. B. UbiAccess: an Instrument to Assess System Access in Ubiquitous Scenarios. Interacting With Computers. 2022. https://doi.org/10.1093/iwc/iwac029
Journal Article
Pinto, A., de Assis, G. A., Torres, L. C., Beltrame, T., & Domingues, D. M. Wearables and Detection of Falls: A Comparison of Machine Learning Methods and Sensors Positioning. Neural Processing Letters. 2022. https://doi.org/10.1007/s11063-021-10724-2
Journal Article
da Silva, J. V. ., Baranauskas, M. C. C., Gonçalves, D. A., & dos Santos, A. C. Building a Space for the Human in IoT: Contributions of a design process. Journal Of The Brazilian Computer Society. 2022. https://sol.sbc.org.br/journals/index.php/jbcs/article/view/2958/2146
Paper in Proceedings
Duarte, E. F., & Baranauskas, M. C. C. Interações Sociais e Enativas com o Aquarela Virtual: Análise Temática de uma Atividade Remota. Anais do XXVIII Workshop de Informática na Escola. 2022. https://doi.org/10.5753/wie.2022.224733
Paper in Proceedings
Duarte, E. F., Mendoza, Y. L. M., & Baranauskas, M. C. C. Design Socioenativo de Instalações Interativas sobre o Tempo Profundo: um Estudo de Caso. Anais Estendidos do XXI Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2022). 2022. https://doi.org/10.5753/ihc_estendido.2022.224495
Paper in Proceedings
Duarte, E. F., Mendoza, Y. L. M., de Queiroz, M. J. N., & Baranauskas, M. C. C. Embodiment in interactive installations: results from a systematic literature review. Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems (IHC '22). 2022. https://doi.org/10.1145/3554364.3559118
Paper in Proceedings
Mendoza, Y. L. M., Duarte, E. F., & Baranauskas, M. C. C. Evaluating the Perception of Others in a Remote Experience of Interaction: a Pilot Study. Anais do XXXIII Simpósio Brasileiro de Informática na Educação. 2022. https://doi.org/10.5753/sbie.2022.225675
Paper in Proceedings
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. Investigando acesso equitativo em cenário socioenativo remoto: um estudo de caso. Anais do XLIX Seminário Integrado de Software e Hardware. 2022. https://doi.org/10.5753/semish.2022.223156
Paper in Proceedings
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. UbiAccess: Instrumento para avaliar o acesso equitativo em ambientes ubíquos. Anais Estendidos do XXI Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2022). 2022. https://doi.org/10.5753/ihc_estendido.2022.225432
Paper in Proceedings
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. Interação Remota no Aquarela Virtual: um estudo de caso com criança diagnosticada com TDAH. Anais do XXXIII Simpósio Brasileiro de Informática na Educação. 2022. https://doi.org/10.5753/sbie.2022.225699
Paper in Proceedings
de Queiroz, M. J. N., Duarte, E. F., dos Reis, J. C., & Pimenta, J. R. D. O. G. Imagination on Interactive Installations: A Systematic Literature Review. Proceedings of the International Conference on Enterprise Information Systems (ICEIS). 2022. https://doi.org/10.5220/0011040100003179
Technical Report
Duarte, E. F., Mendoza, Y. L. M., de Queiroz, M. J. N., Pimenta, J. R. D. O. G., da Silva, J. V. & Baranauskas, M. C. C. Aquarela Virtual: Design e Desenvolvimento de um Sistema Socioenativo em Contexto de Isolamento Social. Tech. Rep. IC-22-01, Institute of Computing, University of Campinas. 2022. https://ic.unicamp.br/~reltech/2022/22-01.pdf
Technical Report
Muriana, L. M., Pimenta, J. R. D. O. G., de Queiroz, M. J. N., & Baranauskas, M. C. C. Resultados Preliminares de uma Experiência Sócio-afetiva Enativa: Um Estudo de Caso com o Sistema Aquarela Virtual. Tech. Rep. IC-22-02, Institute of Computing, University of Campinas. 2022. https://ic.unicamp.br/~reltech/2022/22-02.pdf
Technical Report
Pimenta, J. R. D. O. G., Duarte, E. F., de Queiroz, M. J. N., Mendoza, Y. L. M., da Silva, J. V., & Baranauskas, M. C. C. Aquarela Virtual: Investigando Acesso Equitativo em Instalação Socioenativa em Contexto de Isolamento Social. Tech. Rep. IC-22-03, Institute of Computing, University of Campinas. 2022. https://ic.unicamp.br/~reltech/2022/22-03.pdf
Technical Report
de Queiroz, M. J. N., Pimenta, J. R. D. O. G., Duarte, E. F., Mendoza, Y. L. M., dos Reis, J. C., & Baranauskas, M. C. C. Aquarela Virtual: Investigando Imaginação em uma Experiência Socioenativa. Tech. Rep. IC-22-04, Institute of Computing, University of Campinas. 2022. https://ic.unicamp.br/~reltech/2022/22-04.pdf
2021
Journal Article
Baranauskas, M. C. C., Mendoza, Y. L. M., & Duarte, E. F. Designing for a socioenactive experience: A case study in an educational workshop on deep time. International Journal of Child-Computer Interaction. 2021. https://doi.org/10.1016/j.ijcci.2021.100287
Journal Article
Bonacin, R., Reis, J. C. d., & de Araujo, R. J. An ontology-based framework for improving color vision deficiency accessibility. Univ Access Inf Soc. 2021. https://doi.org/10.1007/s10209-021-00791-6
Journal Article
Gonçalves, D. A., Caceffo, R. E., Valente, J. A., & Baranauskas, M. C. C. Design of Socioenactive Systems Based on Physiological Sensors and Robot Behavior in Educational Environments. Revista Brasileira de Informática na Educação. 2021. https://doi.org/10.5753/rbie.2021.2104
Journal Article
Lima. F. M. C., Vasiljevic, G., Miranda, L. C., & Baranauskas, M. C. C. An Analysis of IHC and HCII Titles: Revealing and Comparing the Topics of Interest of Their Publications. Journal on Interactive Systems (JIS). 2021. https://doi.org/10.5753/jis.2021.997
Journal Article
Lombello, L. O., Catini, R., Bonacin, R., & Dos Reis, J. C. A Metamodel for Bridging Heterogeneous Ontologies: A Fuzzy RDF Approach. SN Computer Science. 2021. https://doi.org/10.1007/s42979-020-00386-7
Journal Article
Mendoza, Y. L. M., & Baranauskas, M. C. C. Designing a tangible tabletop installation and enacting a socioenactive experience with TangiTime. Journal of the Brazilian Computer Society. 2021. https://doi.org/10.1186/s13173-021-00112-y
Journal Article
Moreira, E. A., & Baranauskas, M. C. C. Comunicação suplementar e alternativa no atendimento educacional especializado. Revista Brasileira de Informática na Educação. 2021. https://doi.org/10.35819/tear.v10.n2.a5266
Journal Article
Moreira, E. A., Ramos, E. D. S., Benedetti, M. L. P., Maria do Carmo, B. B., Wolff, L., de Oliveira, M. R., Cavalcanti, E. P., Bortolini, C., Pinto, E. A. D., & Baranauskas, M. C. C. Apoiando a Comunicação Suplementar e Alternativa com Tecnologia Computacional Tangível em Storyboard. Revista Brasileira de Informática na Educação. 2021. http://dx.doi.org/10.5753/rbie.2021.29.0.414
Journal Article
Valente, J. A., Caceffo, R., Bonacin, R., dos Reis, J. C., Gonçalves, D. A., & Baranauskas, M. C. C. Embodied‐based environment for kindergarten children: Revisiting constructionist ideas. British Journal of Educational Technology. 2021. https://doi.org/10.1111/bjet.13078
Paper in Proceedings
Baranauskas, M. C. C. Being Socially Aware in Technology Design. Proceedings of the Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 2021. https://doi.org/10.1145/3411763.3457778
Paper in Proceedings
Gonçalves, F. M., & Baranauskas, M. C. C. OpenDesign of Scientific Research in Pandemic Context. Proceedings of the X Latin American Conference on Human Computer Interaction (CLIHC). 2021. https://doi.org/10.1145/3488392.3488402
Paper in Proceedings
Muriana, L. M., & Baranauskas, M. C. C. Affecting User's Self-esteem: Analysis under the Self-determination Theory Perspective and Design Recommendations. Proceedings of the XX Brazilian Symposium on Human Factors in Computing Systems. 2021. https://doi.org/10.1145/3472301.3484331
Paper in Proceedings
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. Evaluating Accessibility in Ubiquitous Environments: a Case Study with Museum Installations. Anais do XLVIII Seminário Integrado de Software e Hardware. 2021. https://doi.org/10.5753/semish.2021.15810
Paper in Proceedings
Pimenta, J. R. D. O. G., Duarte, E. F., & Baranauskas, M. C. C. Investigating Access in Ubiquitous Scenarios: A Case Study and Evaluation Instrument. Proceedings of the X Latin American Conference on Human Computer Interaction. 2021. https://doi.org/10.1145/3488392.3488396
Paper in Proceedings
da Silva, J. V., Baranauskas, M. C. C., & Pereira, R. Hands on, Heads in: Building IoT Scenarios for Learning Software Engineering. Proceedings of the XLVII Latin American Computing Conference (CLEI). 2021. https://doi.org/10.1109/CLEI53233.2021.9640036
Book Chapter
Gonçalves, D. A., Baranauskas, M. C. C., & Todt, E. Classification and Synthesis of Emotion in Sign Languages using Neutral Expression Deviation Factor and 4D Trajectories. Enterprise Information Systems. Lecture Notes in Business Information Processing. 2021. https://doi.org/10.1007/978-3-030-75418-1_29
Book Chapter
Gonçalves, D. A., Caceffo, R. E., & Baranauskas, M. C. C. Analysis of Emotion in Socioenactive Systems. Human-Computer Interaction. Theory, Methods and Tools. HCII 2021. Lecture Notes in Computer Science. 2021. https://doi.org/10.1007/978-3-030-78462-1_41
Book Chapter
Gonçalves, F. M., Prado, A., & Baranauskas, M. C. C. Visualizing Deliberation and Design Rationale: A Case Study in the OpenDesign Platform. Enterprise Information Systems. Lecture Notes in Business Information Processing. 2021. https://doi.org/10.1007/978-3-030-75418-1_31
Book Chapter
Gonçalves, J. A. V., Bonacin, R., & Dos Reis, J. C. Tangible Solutions for Learning Basic Math Skills: exploring concepts of emotions and enaction. Learning and Collaboration Technologies: Games and Virtual Environments for Learning. HCII 2021. Lecture Notes in Computer Science. 2021. https://doi.org/10.1007/978-3-030-77943-6_9
Book Chapter
Muriana, L. M., & Baranauskas, M. C. C. Technological Influence on Self-esteem: Towards a Research Agenda through a Systematic Literature Review. Human-Computer Interaction. Theory, Methods and Tools. HCII 2021. Lecture Notes in Computer Science. 2021. https://doi.org/10.1007/978-3-030-78462-1_35
Book Chapter
Reis, J. C. D., Santos, A. C. D., Duarte, E. F., Gonçalves, F. M., França, B. B. N. D., Bonacin, R., & Baranauskas, M. C. C. User Stories and the Socially-Aware Design Towards the OpenDesign Platform. Enterprise Information Systems. Lecture Notes in Business Information Processing. 2021. https://doi.org/10.1007/978-3-030-75418-1_33
Book Chapter
Valente, J. A. Twenty Things and Moving Forward: An Embodied-based Scenario for Kindergarten Children. Twenty Things to Do with a Computer Forward 50: Future Visions of Education Inspired by Seymour Papert and Cynthia Solomon’s Seminal Work. Torrance, CA: Constructing Modern Knowledge Press, p.199-206.. 2021. https://books.google.com.br/books/about/Twenty_Things_to_Do_with_a_Computer_Forw.html?id=fLq-zgEACAAJ
Technical Report
Duarte, E. F., Mendoza, Y. L. M., de Queiroz, M. J. N., & Baranauskas, M. C. C. Preliminary results from a systematic literature review on enaction and embodiment in interactive installations. Tech. Rep. IC-21-01, Institute of Computing, University of Campinas. 2021. https://ic.unicamp.br/~reltech/2021/21-01.pdf
Technical Report
Gonçalves, D. A., Caceffo, R. E., Carbajal, M. L., Cesar, J., dos Reis, R. B., Valente, J. A., & Baranauskas, M. C. C. Revisão de literatura e análise de metadados e descritores sobre tecnologias ubíquas em sistemas sociais e enativos de contextos educacionais. Tech. Rep. IC-21-02, Institute of Computing, University of Campinas. 2021. https://ic.unicamp.br/~reltech/2021/21-02.pdf
Technical Report
Muriana, L. M., dos Santos, A. C., Gonçalves, D. A., & Baranauskas, M. C. C. Ambientes Ubíquos e Pervasivos em Hospitais: Uma Revisão Sistemática de Literatura focada em Aspectos Sociais, Emocionais e Enativos. Tech. Rep. IC-21-03, Institute of Computing, University of Campinas. 2021. https://ic.unicamp.br/~reltech/2021/21-03.pdf
2020
Journal Article
Carbajal, M. L., & Baranauskas, M. C. C. Involving Users and Creating Symbols for Tangible Programming: a Case Study with TaPrEC. Journal on Computational Thinking (JCThink). 2020. https://doi.org/10.14210/jcthink.v3.n1.p65
Journal Article
Domingues, D., Novaes, D., & Maschio, L. Muito além das imagens e Reengenharia da Cultura nos games: jornalismo operativo e sistemas enativos em práticas colaborativas transdisciplinares de Arte e Tecnociência. Dossiê Mídias Visuais: arte, imagem, imaginário e audiovisual, Revista Tríade: Comunicação, Cultura e Midia. 2020. http://periodicos.uniso.br/ojs/index.php/triade/issue/view/266
Journal Article
Victorelli, E. Z., Dos Reis, J. C.,Hornung, H., & Prado, A. B. Understanding human-data interaction: Literature review and recommendations for design. International Journal of Human-Computer Studies. 2020. https://doi.org/10.1016/j.ijhcs.2019.09.004
Paper in Proceedings
Carbajal, M. L., & Baranauskas, M. C. C. Analyzing the socioenactive dimensions of creative learning environments with preschool children. Proceedings of the 19th Brazilian Symposium on Human Factors in Computing Systems (IHC’20). 2020. https://doi.org/10.1145/3424953.3426510
Paper in Proceedings
Dos Reis, J. C., Dos Santos, A. C., Duarte, E. F., Gonçalves, F. M., de França, B. B. N., Bonacin, R., & Baranauskas, M. C. C. Articulating Socially Aware Design Artifacts and User Stories in the Conception of the OpenDesign Platform. Proceedings of the 22 International Conference on Enterprise Information Systems (ICEIS). 2020. https://doi.org/10.5220/0009418205230532
Paper in Proceedings
Duarte, E. F. Mendoza, Y. L. M. & Baranauskas, M. C. C. InsTime: A Case Study on the Co-design of Interactive Installations on Deep Time. Proceedings of the 2020 ACM Designing Interactive Systems Conference. 2020. https://doi.org/10.1145/3357236.3395554
Paper in Proceedings
Espinoza, G. E. T., & Baranauskas, M. C. C. Motivation, persuasion and healthy eating: a case study on a socially-aware persuasive system design. Proceedings of the 19th Brazilian Symposium on Human Factors in Computing Systems. 2020. https://doi.org/10.1145/3424953.3426475
Paper in Proceedings
Espinoza, G. E. T., & Baranauskas, M. C. C. Designing Socially-Aware Persuasive Systems: a Proposed Framework. Proceedings of the Seminário Integrado de Software e Hardware (SEMISH). 2020. https://doi.org/10.5753/semish.2020.11332
Paper in Proceedings
Gonçalves, D. A., Baranauskas, M. C. C., & Todt, E. Facial Expressions Animation in Sign Language based on Spatio-temporal Centroid. Proceedings of the 22 International Conference on Enterprise Information Systems (ICEIS). 2020. https://doi.org/10.5220/0009344404630475
Paper in Proceedings
Gonçalves, F. M., Prado, A., & Baranauskas, M. C. C. OpenDesign: Analyzing Deliberation and Rationale in an Exploratory Case Study. Proceedings of the 22 International Conference on Enterprise Information Systems (ICEIS). 2020. https://doi.org/10.5220/0009385305110522
Paper in Proceedings
Nicastro, F., Baranauskas, M. C. C., & Torres, R. Constructionism and Creative Learning: supporting the design of technology-based learning activities. Proceedings of Constructionism Conference 2020. 2020. http://www.constructionismconf.org/wp-content/uploads/2020/05/C2020-Proceedings.pdf
Paper in Proceedings
Silva, J. V., & Baranauskas, M. C. C. Interaction Spaces and Socioenactive Dimensions: Exploring Perturbations of IoHT. Proceedings of the XIX Brazilian Symposium on Human Factors in Computing Systems (IHC’20). 2020. https://doi.org/10.1145/3424953.3426495
Paper in Proceedings
Valente J. A., Caceffo, R., Moreira, E. A., Bonacin, R., Dos Reis, J. C., Carbajal, M. L., D'Abreu J. V. V., Gonçalves, F. M., Brennand, C., & Baranauskas, M. C. C. A Robot-based Activity for Kindergarten Children: an embodied exercise. Proceedings of Constructionism Conference 2020. 2020. http://www.constructionismconf.org/wp-content/uploads/2020/05/C2020-Proceedings.pdf
Book Chapter
Carbajal, M. L., & Baranauskas, M. C. C. Multimodal Analysis of Preschool Children’s Embodied Interaction with a Tangible Programming Environment. Human-Computer Interaction. Multimodal and Natural Interaction. HCII 2020. Lecture Notes in Computer Science. 2020. https://doi.org/10.1007/978-3-030-49062-1_30
Book Chapter
Domingues, D., & Turelly, C. Arte do Corpo Biocibrido em sistemas enativos-afetivos. Dança sob o signo do múltiplo. 2020. https://books.google.com.br/books?id=X2gOEAAAQBAJ&pg=PT34
Book Chapter
Duarte, E. F., & Baranauskas, M. C. C. Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations. Human-Computer Interaction. Human Values and Quality of Life. HCII 2020. Lecture Notes in Computer Science. 2020. https://doi.org/10.1007/978-3-030-49065-2_18
Book Chapter
Gonçalves, D. A., Baranauskas, M. C. C., & dos Reis, J. C. Accessibility in Pervasive Systems: An Exploratory Study. Distributed, Ambient and Pervasive Interactions. HCII 2020. Lecture Notes in Computer Science. 2020. https://doi.org/10.1007/978-3-030-50344-4_3
Book Chapter
Mendoza, Y. L. M., & Baranauskas, M. C. C. Evaluating the Socioenactive Experience with a Tangible Tabletop Installation: A Case Study. . Proceedings of the 6th Iberoamerican Workshop on Human-Computer Interaction, HCI-COLLAB 2020, Communications in Computer and Information Science (CCIS). 2020. https://doi.org/10.1007/978-3-030-66919-5_13
Book Chapter
Moreira, E. A., Herrera, J. A., & Baranauskas, M. C. C. Providing a Tangible and Visual Feedback of Affective States Self-expressions. Universal Access in Human-Computer Interaction. Applications and Practice. HCII 2020. Lecture Notes in Computer Science. 2020. https://doi.org/10.1007/978-3-030-49108-6_12
Book Chapter
Taype, G. E. E., & Calani, M. C. B. Extending Persuasive System Design Frameworks: An Exploratory Study. Information Technology and Systems. ICITS 2020. Advances in Intelligent Systems and Computing. 2020. https://doi.org/10.1007/978-3-030-40690-5_4
Technical Report
Caceffo, R. E., Gonçalves, D. A., dos Reis, J. C., Baranauskas, M. C. C. Relatório sobre Atividades do GT-OntoEscola. Tech. Rep. IC-20-02, Institute of Computing, University of Campinas. 2020. https://ic.unicamp.br/~reltech/2020/20-02.pdf
Technical Report
Duarte, E. F., Baranauskas, M. C. C. An Experience with Deep Time Interactive Installations within a Museum Scenario. Tech. Rep. IC-20-03, Institute of Computing, University of Campinas. 2020. https://ic.unicamp.br/~reltech/2020/20-03.pdf
Technical Report
da Silva, J. V., Muriana, L. M., dos Santos, A. C., Baranauskas, M. C. C. Adicionando um “Nó” na IoHT e a Reconfiguração Sistêmica no Ambiente. Tech. Rep. IC-20-01, Institute of Computing, University of Campinas. 2020. https://ic.unicamp.br/~reltech/2020/20-01.pdf
2019
Journal Article
Bonacin, R., Reis J. C., & Baranauskas, M. C. C. Universal Participatory Design: Achievements and Challenges. Journal on Interactive Systems. 2019. https://doi.org/10.5753/jis.2019.714
Journal Article
Buchdid, S., Pereira, R., Baranauskas, M. C. C. Pro-IDTV: A sociotechnical process model for designing IDTV applications. Journal of Systems and Software. 2019. https://doi.org/10.1016/j.jss.2019.04.078
Journal Article
Duarte, E. F., Merkle, L. E., & Baranauskas, M. C. C. The interface between Interactive Art and Human-Computer Interaction: Exploring dialogue genres and evaluative practices. Journal on Interactive Systems. 2019. https://doi.org/10.5753/jis.2019.551
Journal Article
Moreira, E. A., dos Reis, J. C., & Baranauskas, M. C. C. Artefatos Tangíveis e a Avaliação de Estados Afetivos por Crianças. Brazilian Journal of Computers in Education. 2019. http://dx.doi.org/10.5753/rbie.2019.27.01.58
Journal Article
Panaggio, B. Z., & Baranauskas, M. C. C. De Consumidores a Coautores: Explorando o Design Participativo de Tecnologia Tangível em Contexto Educacional. Brazilian Journal of Computers in Education. 2019. http://dx.doi.org/10.5753/rbie.2019.27.02.91
Journal Article
Panaggio, B. Z., Carbajal, M. L., & Baranauskas, M. C. C. Programação Tangível no Mundo Físico: TaPrEC + Sphero. Brazilian Journal of Computers in Education. 2019. http://dx.doi.org/10.5753/rbie.2019.27.03.32
Paper in Proceedings
Brennand, C. V., Brennand, C. A., Duarte, E. F., & Baranauskas, M. C. C. Evaluating the user experience in interactive installations. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358484
Paper in Proceedings
Carbajal, M. L., & Baranauskas, M. C. C. Using ethnographic data to support preschool children's game design. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358470
Paper in Proceedings
Carbajal, M. L., & Baranauskas, M. C. C. Exploring and Evaluating "TaPrEC+mBot" Environment with Preschool Children. Proceedings of the XXV Workshop de Informática Na Escola (WIE 2019). 2019. http://dx.doi.org/10.5753/cbie.wie.2019.521
Paper in Proceedings
Duarte, E. F., Maike, V. R., Mendoza, Y. L. M., Brennand, C., & Baranauskas, M. C. C. "The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction. Proceedings of the XXV Workshop de Informática Na Escola (WIE 2019). 2019. https://doi.org/10.5753/cbie.wie.2019.501
Paper in Proceedings
Imamura, R. E. M., & Baranauskas, M. C. C. A framework for socio-enactive educational systems. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358443
Paper in Proceedings
Lombello, L. O., Dos Reis, J. C., & Bonacin, R. Soft Ontologies as Fuzzy RDF Statements. IEEE 28th International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE),. 2019.
Paper in Proceedings
Mendoza, Y. L. M., & Baranauskas, M. C. C. TangiTime: designing a (socio)enactive experience for deep time in an educational exhibit. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358451
Paper in Proceedings
Mendoza, Y. L. M., & Baranauskas, M. C. C. Enhancing a Tangible Tabletop with Embedded-Technology Objects for Experiencing Deep Time. Proceedings of the XXV Workshop de Informática Na Escola (WIE 2019). 2019. https://doi.org/10.5753/cbie.wie.2019.598
Paper in Proceedings
Muriana, L. M., da Silva J. V., dos Santos, A. C., & Baranauskas, M. C. C. Affective state, self-esteem and technology. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358474
Paper in Proceedings
Nicastro, F., Baranauskas, M. C. C., & Torres, R. Supporting Educators in the Design of Constructionist Learning Environment Scenarios: a Framework. Proceedings of the XXV Workshop de Informática Na Escola (WIE 2019). 2019. http://dx.doi.org/10.5753/cbie.wie.2019.286
Paper in Proceedings
Prado, A.B. Uma revisão bibliográfica exploratória sobre affordances e normas sociais. Proceedings of the CIAWI - IADIS Conferencia Ibero Americana WWW/Internet. 2019. http://www.iadisportal.org/components/com_booklibrary/ebooks/201914L005.pdf
Paper in Proceedings
Silva, J. V. D., Baranauskas, M. C. C., Moreira, E. A., Muriana, L. M., & Santos, A. C. D. Reclaiming human space at IoT: contributions of the socially aware design. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358481
Paper in Proceedings
dos Santos, A. C., Muriana, L. M., Pimenta, J. R. O. G., da Silva J.V., Moreira, E. A., & dos Reis, J. C. Investigating Aspects of Affectibility for Universal Access in Socioenactive System Scenarios. Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC 2019). 2019. https://doi.org/10.1145/3357155.3358475
Book Chapter
Brennand, C. V., Brennand, C. A., Maike, V. R., da Silva, J. V., & Baranauskas, M. C. C. Evaluating the User Experience: A Study on Children's interaction with Socio-enactive Artifacts in a Hospital Context. Design, User Experience, and Usability. Design Philosophy and Theory. HCII 2019. Lecture Notes in Computer Science. 2019. https://doi.org/10.1007/978-3-030-23570-3_30
Book Chapter
Caceffo, R., Moreira, E., Bonacin, R., Reis, J., Carbajal, M., D'Abreu, J., Brennand, C., Lombello, L., Valente, J., Baranauskas, C. Collaborative Meaning Construction in Socioenactive Systems: Study with the mBot. Learning and Collaboration Technologies. Designing Learning Experiences. HCII 2019. Lecture Notes in Computer Science. 2019. https://doi.org/10.1007/978-3-030-21814-0_18
Book Chapter
Maike, V. R. M. L., & Baranauskas, M. C. C. An Enactive Perspective on Emotion: a Case Study on Monitoring Brainwaves. Augmented Cognition. HCII 2019. Lecture Notes in Computer Science. 2019. https://doi.org/10.1007/978-3-030-22419-6_30
Book Chapter
Moreira, E. A., Carbajal, M. L., & Baranauskas, M. C. C. Creative Learning and Artefacts Making: promises and challenges in practice. Learning and Collaboration Technologies. Designing Learning Experiences. HCII 2019. Lecture Notes in Computer Science. 2019. https://doi.org/10.1007/978-3-030-21814-0_24
Book Chapter
dos Santos, A. C., Maike, V. R. M. L., Mendoza, Y. L. M., da Silva, J. V., Bonacin, R., Dos Reis, J. C., & Baranauskas, M. C. C. Inquiring Evaluation Aspects of Universal Design and Natural Interaction in Socioenactive Scenarios. Universal Access in Human-Computer Interaction. Theory, Methods and Tools. HCII 2019. Lecture Notes in Computer Science. 2019. https://doi.org/10.1007/978-3-030-23560-4_4
Technical Report
Duarte, E. F., Maike, V. R., Mendoza, Y. L. M., Brennand, C., & Baranauskas, M. C. C. A Hands-On Experience with Interactive Art within a Museum Scenario. Tech. Rep. IC-19-03, Institute of Computing, University of Campinas. 2019. https://ic.unicamp.br/~reltech/2019/19-03.pdf
Technical Report
da Silva, J. V., Maike, V. R., Muriana, L. M., Brennand, C. V., Pereira, R., Lima, T., & Baranauskas, M. C. C. Explorando Afeto e Sócioenação no Cenário de um Hospital. Tech. Rep. IC-19-02, Institute of Computing, University of Campinas. 2019. https://ic.unicamp.br/~reltech/2019/19-02.pdf
2018
Journal Article
Pereira, R., Baranauskas, M. C. C., & Liu, K. An Essay on Human Values in HCI. Journal on Interactive Systems. 2018. https://doi.org/10.5753/jis.2018.689
Journal Article
dos Reis, J. C., Bonacin, R., Hornung, H., & Baranauskas, M. C. C. Design of Interactive Mechanisms to Support the Communication of Users’ Intentions. Interacting with Computers. 2018. https://doi.org/10.1093/iwc/iwy013
Journal Article
dos Reis, J. C., Bonacin, R., Hornung, H., & Baranauskas, M. C. C. Intenticons: Participatory selection of emoticons for communication of intentions. Computers in Human Behavior. 2018. https://doi.org/10.1016/j.chb.2018.03.046
Paper in Proceedings
Brennand, C.V., & Baranauskas, M. C. C. Evaluating UX-Case Studies in Socio-enactive Scenarios. Proceedings of the XXIII Conferência Internacional sobre Informática na Educação (TISE 2018). 2018. http://www.tise.cl/Volumen14/TISE2018/260.pdf
Paper in Proceedings
Carbajal, M. L., & Baranauskas, M. C. C. Programação tangível e construção de significado: criação de símbolos para o ambiente TaPrEC junto com professoras de ensino fundamental. Proceedings of the XXIV Workshop de Informática Na Escola (WIE 2018). 2018. http://dx.doi.org/10.5753/cbie.wie.2018.323
Paper in Proceedings
Carbajal, M. L., & Baranauskas, M. C. C. Programação, Robôs e Aprendizagem Criativa por meio de cenários: um estudo exploratório. Proceedings of the XXIX Brazilian Symposium on Computers in Education (SBIE 2018). 2018. http://dx.doi.org/10.5753/cbie.sbie.2018.1113
Paper in Proceedings
Domingues, D. G., Funghetto, S., Miranda, M. R., Inazawa P. H. G., Oliveira, P. R. F., Assis, G. A., & Rocha, A. F. Towards Enactive Systems: Affective Cane Towards Enactive Systems: Affective Cane. Proceedings of the 24th Int. Symposium on Electronic Art (ISEA 2018). 2018. https://pure.itu.dk/portal/files/84069984/ISEA_proceedings_final.pdf#page=262
Paper in Proceedings
Duarte, E. F. Gonçalves, F. M., & Baranauskas, M. C. C. InstInt: Enacting a Small-scale Interactive Installation Through Co-design. Proceedings of the 30th Australian Computer-Human Interaction Conference (OzCHI ’18). 2018. https://doi.org/10.1145/3292147.3292158
Paper in Proceedings
Duarte, E. F., & Baranauskas, M. C. C. Revisiting Interactive Art from an Interaction Design Perspective: Opening a Research Agenda. Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems (IHC 2018). 2018. https://doi.org/10.1145/3274192.3274227
Paper in Proceedings
Duarte, E. F., & Baranauskas, M. C. C. Maned Wolf in the Museum: a Case Study on Learning Through Action. Proceedings of the XXIV Workshop de Informática Na Escola (WIE 2018). 2018. https://doi.org/10.5753/cbie.wie.2018.245
Paper in Proceedings
Gonçalves, F. M., Jensen, F. R., dos Reis, J. C., & Baranauskas, M. C. C. Enhancing Problem Clarification Artifacts with Online Deliberation. Proceedings of the 13th International Conference on Software Technologies (ICSOFT 2018). 2018. https://www.scitepress.org/Papers/2018/68691/68691.pdf
Paper in Proceedings
Imamura, R. E. M., & Baranauskas, M. C. C. Reading as a Collaborative Construction: supporting the design of physico-virtual environments. Proceedings of the XXIII Conferência Internacional sobre Informática na Educação (TISE 2018). 2018. http://www.tise.cl/Volumen14/TISE2018/249.pdf
Paper in Proceedings
Imamura, R. E. M., & Baranauskas, M. C. C. Criando uma experiência de leitura colaborativa de histórias fictícias físico-virtuais com realidade aumentada. Proceedings of the XXIX Brazilian Symposium on Computers in Education (SBIE 2018). 2018. http://dx.doi.org/10.5753/cbie.sbie.2018.31
Paper in Proceedings
Justo, A., Jensen, F. R., Bonacin, R., Calado, I., & dos Reis, J. C. Exploring Ontologies to Improve the Empathy of Interactive Bots. Proceedings of the IEEE 27th International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE). 2018. https://doi.org/10.1109/WETICE.2018.00057
Paper in Proceedings
Maike, V. R., Posada, J. E. G., & Baranauskas, M. C. C. A Memory Game for All: Differences and Perception as a Design Strategy. Proceedings of the XVII Brazilian Symposium on Games and Digital Entertainment (SBGames 2018). 2018. http://www.sbgames.org/sbgames2018/files/papers/ArtesDesignFull/188275.pdf
Paper in Proceedings
Moreira, E. A., & Baranauskas, M. C. C. Experiencing and Delineating a Vocabulary for a Tangible Environment to Support Alternative and Augmentative Communication. Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems (IHC 2018). 2018. https://doi.org/10.1145/3274192.3274216
Paper in Proceedings
Moreira, E. A., Ramos, E. S., Wolff, L., Bortolini, C. T., Cavalcanti, E. P., Pinto, L. A. D., Bruschini, M. C. B., Benedetti, M. L. P., Oliveira, M. R. P., & Baranauskas, M. C. C. Explorando a Utilização de Storyboard em um Ambiente Tangível de Apoio à Comunicação Alternativa e Aumentativa. Proceedings of the XXIX Brazilian Symposium on Computers in Education (SBIE 2018). 2018. http://dx.doi.org/10.5753/cbie.sbie.2018.1083
Paper in Proceedings
Nicastro, F., & Baranauskas, M. C. C. A Methodology to Conduct Computational Thinking Activities in Children’s Educational Context. Proceedings of the International Conference on Computer Supported Education. 2018. https://www.scitepress.org/Papers/2018/68088/68088.pdf
Book Chapter
Bonacin, R., Calado, I., & Dos Reis, J. C. A Metamodel for Supporting Interoperability in Heterogeneous Ontology Networks. Digitalisation, Innovation, and Transformation. ICISO 2018. IFIP Advances in Information and Communication Technology. 2018. https://doi.org/10.1007/978-3-319-94541-5_19
Book Chapter
Duarte, E. F., & Baranauskas, M. C. C. InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art. Human-Computer Interaction. Theories, Methods, and Human Issues. HCI 2018. Lecture Notes in Computer Science. 2018. https://doi.org/10.1007/978-3-319-91238-7_4
Book Chapter
Hayashi E. C. S., Pereira R., da Silva J. V., & Baranauskas M. C. C. Enactive Systems and Children at Hospitals: For More Socially Aware Solutions with Improved Affectibility. Digitalisation, Innovation, and Transformation. ICISO 2018. IFIP Advances in Information and Communication Technology. 2018. https://doi.org/10.1007/978-3-319-94541-5_20
Book Chapter
Maike V. R., & Baranauskas M. C. C. First Steps in Developing Tangible Artifacts for All: Enabling Ideation and Discussion Processes. Digitalisation, Innovation, and Transformation. ICISO 2018. IFIP Advances in Information and Communication Technology. 2018. https://doi.org/10.1007/978-3-319-94541-5_24
Book Chapter
da Silva J. V. , Pereira R., Hayashi E. C. S., & Baranauskas M. C. C. Design Practices and the SAwD Tool: Towards the Opendesign Concept. Digitalisation, Innovation, and Transformation. ICISO 2018. IFIP Advances in Information and Communication Technology. 2018. https://doi.org/10.1007/978-3-319-94541-5_21
Book
Liu, K., Nakata, K., Li, W., & Baranauskas, M. C. C. Digitalisation, Innovation, and Transformation. International Conference on Informatics and Semiotics in Organisations. 2018. https://link.springer.com/book/10.1007/978-3-319-94541-5
Book
Santana, V. F., Almeida, L. D. A., & Baranauskas, M. C. C. Websites Atendendo a Requisitos de Acessibilidade e Usabilidade. Leanpub. 2018. http://leanpub.com/warau/
Technical Report
Caceffo, R., d'Abreu, J., Gonçalves, F. M., Takinami, O., Romani, R., & Baranauskas, M. C. C. Socio-enactive systems: The educational scenario. Tech. Rep. IC-18-01, Institute of Computing, University of Campinas. 2018. https://ic.unicamp.br/~reltech/2018/18-01.pdf
Technical Report
Calado, I., dos Reis, J. C., Bonacin, R., Souza, G., Bittencourt, I. I., Baranauskas, M. C. C., Jensen, F. R., & Justo, A. V. Studies on computational ontologies towards socio-enactive systems. Tech. Rep. IC-18-04, Institute of Computing, University of Campinas. 2018. https://ic.unicamp.br/~reltech/2018/18-04.pdf
Technical Report
Duarte, E. F., Maike V. R. M. L., Hayashi E. C. S., & Baranauskas, M. C. C. First steps towards socioenactive interactive art. Tech. Rep. IC-18-02, Institute of Computing, University of Campinas. 2018. https://ic.unicamp.br/~reltech/2018/18-02.pdf
Technical Report
da Silva J. V., Pereira, R., Buchdid, S., Panaggio, B. Z., Delai, A., Lima, T., Baranauskas, M. C. C., Hayashi E. C. S., & Hornung, H. Socio-enactive systems: The hospital scenario. Tech. Rep. IC-18-03, Institute of Computing, University of Campinas. 2018. https://ic.unicamp.br/~reltech/2018/18-03.pdf
2017
Paper in Proceedings
Baranauskas, M. C. C., & Posada, J. E. G. Tangible and Shared Storytelling: Searching for the Social Dimension of Constructionism. Proceedings of the 2017 Conference on Interaction Design and Children. 2017. https://doi.org/10.1145/3078072.3079743
Paper in Proceedings
Dos Reis, J. C., Bonacin, R., & Baranauskas, M. C. C. Recognizing Intentions in Free Text Messages: Studies with Portuguese Language.. Proceedings of the IEEE 26th International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE). 2017. https://doi.org//10.1109/WETICE.2017.60
Paper in Proceedings
Hayashi, E. C., & Baranauskas, M. C. C. Accessibility and affect in technologies for museums: a path towards socio-enactive systems.. Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems. 2017. https://doi.org/10.1145/3160504.3160543
Paper in Proceedings
Moreira, E. A., & Baranauskas, M. C. C. Alice das Coisas: entendendo a comunicação entre objetos na construção de ambientes de aprendizagem. Proceedings of the XXVIII Brazilian Symposium on Computers in Education (SBIE 2017). 2017. http://dx.doi.org/10.5753/cbie.sbie.2017.1017
Paper in Proceedings
Moreira, E. A., dos Reis, J. C., & Baranauskas, M. C. C. TangiSAM: Tangible Artifacts for Evaluation of Affective States. Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems. 2017. https://doi.org/10.1145/3160504.3160525
Paper in Proceedings
Panaggio, B. Z., Pedroso, F. A., & Baranauskas, M. C. C. Quando a mão enxerga: explorando dispositivos vestíveis como recurso de acessibilidade. Proceedings of the XXII Conferência Internacional sobre Informática na Educação (TISE 2017). 2017. http://www.tise.cl/volumen13/TISE2017/11.pdf
Paper in Proceedings
Prado, A., & Baranauskas, M. C. C. Blending theories towards understanding and designing socio-technical scenarios. Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems. 2017. https://doi.org/10.1145/3160504.3160514
Book Chapter
Baranauskas, M. C. C., & Carbajal, M. L. The Social Nature of Programming: Children and Fluency. Human-Computer Interaction. Interaction Contexts. HCII 2017. Lecture Notes in Computer Science. 2017. https://doi.org/10.1007/978-3-319-58077-7_23
Book Chapter
Gonçalves F. M., Duarte E. F., dos Reis J. C., & Baranauskas M. C. C. An Analysis of Online Discussion Platforms for Academic Deliberation Support. Social Computing and Social Media. Applications and Analytics. SCSM 2017. Lecture Notes in Computer Science. 2017. https://doi.org/10.1007/978-3-319-58562-8_8
Book Chapter
Pereira, R., & Baranauskas, M. C. C. Systemic and Socially Aware Perspective for Information Systems. “I GranDSI-BR –Grand Research Challenges in Information Systems in Brazil 2016-2026”. 2017. https://sol.sbc.org.br/livros/index.php/sbc/catalog/download/28/111/261-1